About Me

My interest in joining the tech industry started early in my youth. I was always fascinated by the power of advancing computer technologies, and their ability to create a profound impact on our daily lives. Whether it’s designing an application to facilitate productivity and financial growth, or building a silly game to lift our spirits after a hard day's work. Software development has always felt like an avenue through which I can express my creativity, and provide something of value to the world.

Despite my love of technology, I also found myself driven by a strong desire to understand the nature of our world and the universe in which we live. I first graduated from West Chester University with a degree in Geoscience, accompanied by a minor in astronomy. I later returned to school to pursue a second degree in Computer Science from Oregon State University, which is where I discovered my true passion.

Following my education, I have applied those skills in a variety of personal and professional endeavors. While working as the VP of a moderately sized family-run construction and consulting company I created a modern website to accept housing applications, and field requests from potential clients. I then went on to attend an internship at TekCitadel design company, began offering my services as a freelance developer, and have continued to design applications and games for my own personal use.
Full Resume

Services

Projects

The Scoop

The Scoop

HTML CRUD Application

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Info: ➤

Scoop

CRUD application that allows users to create, discover, share, and review ice cream shops from around the world!

Technologies: HTML CSS Javascript Express MongoDB Cloudinary-API Passport Bootstrap

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AppyPlace

Appy Place

Full Stack React Application

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AppyPlace

React application that generates mood boosting jokes, inspirational quotes, and images that a user can save for future viewing.

Technologies: React NextJS Javascript MySQL Tailwind Prisma Axios Photoshop

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MonkeyFall

Monkey Fall

Mobile Unity Game

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Info: ➤

MonkeyFall

Physics driven video game created in Unity Engine. Collect bananas while avoiding collisions in order to reach the built-in leaderboard!

Technologies: C# Unity-Engine GIMP LootLocker-API Audacity Xcode TestFlight

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Testimonials

Brianna Yusiewicz

I needed help setting up an online store to sell my artwork and Vincent did a great job! We came up with a plan and he was able to help me create my vision. He was always fast in responding to my feedback and showed that he possesses a great deal of knowledge and skill.

Michael Bair

I needed my web application updated in a hurry. He was super-quick in responding, professional and got me up & running in no time. I had problems getting things to display properly on mobile devices and he knew just what to do.

CONTACT ME!